When a Mage performs magic that goes against the consensus reality (especially if done publicly), they risk incurring Paradox. This is the universe’s way of correcting the reality-breaking action, which can lead to catastrophic consequences for the Mage.
Other antagonists include those driven mad by magic (Marauders) and forces of cosmic evil (Nephandi). Characters and Mechanics World of Darkness: Mage - The Ascension
In Mage , reality is not fixed; it is a consensus shaped by the unconscious beliefs of seven billion people, known as "Sleepers". Mages are the rare few whose avatars have "Awakened," allowing them to recognize that reality is mutable and to impose their own will upon it. When a Mage performs magic that goes against
A technologically based group seeking to make the world safe, rational, and free of chaotic, dangerous magical phenomena. Characters and Mechanics In Mage , reality is
The Mage’s personal belief system explaining how they do magic.
A group of mystics, traditional sorcerers, and shamanic practitioners trying to preserve magic and wonder in the world.
This article provides a comprehensive overview of Mage: The Ascension , a foundational tabletop role-playing game in the Classic World of Darkness universe. Mage: The Ascension - Reality is Yours to Shape