Psn — Widgets Odyssey
: A common complaint from reviewers at CGR Undertow was that interactive gameplay elements often blended too much with the detailed backgrounds, leading to confusion.
: Some users reported game-breaking bugs that required full restarts, particularly in episode three. Final Verdict Widgets Odyssey PSN
: Criticism was aimed at "rigid" and "poorly designed" controls that made simple platforming sections frustrating. : A common complaint from reviewers at CGR
Muy interesante, curiosamente tengo la impresión q últimamente se tiene en mente más el SOLID, mientras q GRASP y GoF a veces hasta se desconocen, así q un post muy relevante