Warcraft — 2: Beyond The Dark Portal
"They aren't invading," Khadgar realized, looking over the charred remains of a Nethergarde outpost. "They’re stealing."
When the rift reopened, a new kind of terror spilled into the Black Morass. These weren't just soldiers; they were desperate scavengers led by the brutal . Warcraft 2: Beyond the Dark Portal
The Alliance Expedition pushed deep into the heart of the Shadowmoon Valley. They fought through the twisted citadels of the Fel Horde, racing against Ner'zhul's ritual. But they were too late. At the Black Temple, Ner'zhul channeled the stolen artifacts, tearing dozens of new rifts into the reality of Draenor. The planet began to shudder. The sky cracked like glass. "They aren't invading," Khadgar realized, looking over the
King Terenas of Lordaeron called upon his greatest champions for a suicide mission. If the Orcs wouldn't stop coming to Azeroth, the Alliance would take the fight to Draenor. The —Khadgar, the veteran soldier Turalyon , the elven ranger Alleria Windrunner , the wildhammer dwarf Kurdran , and the stoic Danath Trollbane —marched through the green mist of the portal. The Alliance Expedition pushed deep into the heart
While Draenor tore itself apart, becoming the floating shards of , the heroes used the Book of Medivh to seal the rift. As the Dark Portal collapsed into dust, the Alliance champions were bathed in a blinding white light, trapped on a dying world to save a home they would never see again.
"We have to close it from this side," Khadgar said, his voice heavy with the weight of exile.
Deep within the red, dying world of , the Orc shaman Ner'zhul clutched his staff with trembling hands. He didn't care for Azeroth anymore; he wanted escape. To flee the dying soil of his home, he needed artifacts of immense power: the Scepter of Sargeras, the Book of Medivh, and the Eye of Dalaran.