Vanilla Raytracing For Java! (support 3d Models) -

It utilizes Physically Based Rendering (PBR) , meaning surfaces have properties like roughness, metalness, and emission. Rain creates puddles with accurate reflections, and metals exhibit a distinct luster [2, 4]. Pros and Cons Pros:

Unlike standard shaders that use "faked" shadows, this project calculates light bounces across surfaces. It produces realistic soft shadows, ambient occlusion, and colored lighting from glowing blocks [2]. Vanilla Raytracing for Java! (Support 3D Models)

Requires Iris Shaders or Optifine . It may conflict with other "core shaders" that modify the same rendering pipelines. Setup and Requirements It utilizes Physically Based Rendering (PBR) , meaning