: A new mechanic that categorizes moves based on their vulnerability, allowing certain attacks to "crush" (completely avoid) high or low incoming strikes.
: For the first time in the series, players could use "fight money" earned in matches to buy accessories like hats, glasses, and alternate clothing colors. Tekken 5 PS2
: Stages feature destructible objects and walls that react to combat, though the uneven terrain from Tekken 4 was removed in favor of flat surfaces. Exclusive PS2 Game Modes : A new mechanic that categorizes moves based