Rfc - Tri-fecta - Dungeon: Rules - Dom Llamas, K...
We want to ensure that these "Dungeon Rules" add depth without turning the game into a spreadsheet. Let’s build a better crawl. — Dom Llamas & The Design Team
Dom Llamas, K... Status: Draft / Pending Review Scope: Core Gameplay Mechanics & Progression The Vision RFC - TRI-FECTA - DUNGEON RULES - Dom Llamas, K...
Does the "TRI-FECTA" feel too restrictive for melee builds? We want to ensure that these "Dungeon Rules"
We are looking to tighten the tactical experience of our crawls. The goal of the system is to balance risk, reward, and resource management into a cohesive "rule of three" that dictates every encounter. Parallel to this, the new DUNGEON RULES provide the environmental "laws" that keep every run feeling distinct and dangerous. I. The TRI-FECTA Mechanics RFC - TRI-FECTA - DUNGEON RULES - Dom Llamas, K...