: Around this version, the developer introduced LSFG (Lossless Scaling Frame Generation) . This was a game-changer because, unlike Nvidia's DLSS 3, it worked on any GPU (Nvidia, AMD, or Intel).
The version 2.2.2.0 represents a significant chapter in the tool's history: Lossless_Scaling-2.2.2.0.zip
: For many users with older hardware, downloading this specific zip file felt like "downloading more RAM." It allowed people to take a game running at 30 FPS and visually "scale" it to a smooth 60 FPS experience. : Around this version, the developer introduced LSFG