Build Civilian Factories (CIVs) first to increase your future building speed, then transition to Military Factories (MILs) as world tension rises.
Laws like Partial Mobilization or War Economy are critical. They reduce the "Consumer Goods" penalty, freeing up more factories for military production. heats of iron 4
Your primary currency for hiring advisors, changing laws, and justifying war goals. It typically accumulates at 1–2 points per day. Build Civilian Factories (CIVs) first to increase your
Always keep your Industrial and Electronic Engineering techs up to date, as they provide multiplicative bonuses to everything else. heats of iron 4
These 70-day "missions" define your nation’s path. Prioritize focuses that grant extra research slots or civilian factories early on.