Script — Giant Dancing Simulator
-- Dance animations local danceAnimations = { dance1 = "Dance1Animation", dance2 = "Dance2Animation", dance3 = "Dance3Animation", }
-- Make player giant when they join makeGiant(player) end) Giant Dancing Simulator Script
-- Configuration local config = { -- Dance moves danceMoves = { "dance1", "dance2", "dance3", }, -- Giant size giantSize = 10, } -- Dance animations local danceAnimations = { dance1
-- Command to toggle giant size game.Commands.CommandHandler:RegisterCommand("giant", function(player) local isGiant = playerData[player.UserId].isGiant if not isGiant then makeGiant(player) playerData[player.UserId].isGiant = true else player.Character.Humanoid.Scale = 1 playerData[player.UserId].isGiant = false end end) dance2 = "Dance2Animation"