
: You can now group building parts into "sub-buildings" with specific functions like Hospitiums (for visitors), Scriptoriums (to produce Manuscripts), and Cloisters (for meditation).
: While markets still exist, taxes provide the primary steady income. However, high taxes directly impact villager happiness, requiring a delicate political balance. Revised Progression and Estates Foundation.v1.9.1.3.0112-GOG.zip
The most significant change introduced in the 1.9 series is the transition from a market-centric economy to a . : You can now group building parts into
For players managing this GOG version, ensure you are running it through the GOG Galaxy client to receive the latest hotfixes automatically, as the v1.9 branch received several subsequent stability patches (up to 1.9.7) before the game's full 1.0 release in January 2025. Revised Progression and Estates The most significant change
The 1.9.1. Update is now available! | Foundation - Polymorph Games
: Investing heavily in one Estate makes it significantly more difficult to progress in others, forcing you to choose between a religious, military, or industrial focus for your town.
The file represents a specific iteration of the massive 1.9 "clergical" overhaul for Polymorph Games' grid-less medieval city builder. This version (v1.9.1.3) serves as a refined patch following the major 1.9 launch, stabilizing the ambitious new systems that fundamentally changed how players manage their settlements. Core Overhaul: The Shift to Taxation