The script primarily works on objects that are "unanchored," meaning they are subject to physics. Examples include vehicles, falling blocks, or decorative items that haven't been locked in place.
This security feature ensures that changes made by a player on their own screen don't automatically happen for everyone else. For a part grabber to be "FE," it must use RemoteEvents to tell the server to move the object, so all players see the movement. FE Part Grabber
Advanced versions may use BodyPosition or BodyGyro to make the object hover realistically in front of the player rather than just "snapping" to their hand. The script primarily works on objects that are
Once selected, the part attaches to the player's character and moves with them. Release: Pressing the E key typically drops the object. For a part grabber to be "FE," it