Fire a RemoteEvent from your Admin UI or LocalScript.
The server updates the target’s Character.HumanoidRootPart.CFrame . Quick Code Snippet (Server): FE Bring Player
The OnServerEvent listener validates the sender's permissions. Fire a RemoteEvent from your Admin UI or LocalScript
remoteEvent.OnServerEvent:Connect(function(player, targetName) if isAdmin(player) then local target = game.Players:FindFirstChild(targetName) if target and target.Character then target.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame end end end) Use code with caution. Copied to clipboard you have to bridge the gap!
Tell me your so I can adjust the formatting and length.
Ever struggled to get a "Bring" command working in a FilteringEnabled environment? Since the client can't move other players directly, you have to bridge the gap!