Characters move through the manor based on a schedule divided into times of day (Dawn, Morning, Afternoon, etc.). Players must be in the right place at the right time to trigger specific events.

A unique player-specific stat for David that increases through voyeuristic actions or specific dialogue choices, which is often required to unlock advanced scenes.

A feature added in later updates that allows players to revisit unlocked scenes and view collected items. Technical Details

Finding key items like the Master Key , Doyle's Ring , or the Necronomicon is necessary to access locked areas and progress the supernatural plotline.

Players take on the role of (whose name can be customized), a young man who has lived with his father in the city for two years following his parents' divorce. He is invited by his mother to spend his summer vacation at an old Victorian manor she recently inherited. While the trip is intended to mend family relationships, David quickly discovers the house holds dark, "savoury" secrets and supernatural happenings that change his perspective on his family. Core Gameplay Features

As of late 2025/early 2026, the game is in version v0.30.3 .

The core loop involves interacting with family members to increase specific affinity stats. Trust: Earned through interactions with Lucile . Guilt: Associated with Martha . Arousal: Increased during interactions with Vera . Curiosity: Tied to the character Mia .