In the heart of the Third Era, the Imperial Battlemage Jagar Tharn has betrayed Emperor Uriel Septim VII, consigning him to the realm of Oblivion. To secure his power, Tharn strikes a dark bargain with Mehrunes Dagon, the Prince of Destruction. Their pact grants Dagon access to the , the elite training academy for the Emperor’s shadow legion, suspended in the slipstream between Mundus and Oblivion.
Tell me which aspect of the "Spire" you want to explore next.
Navigating the gore-slicked halls of your own academy to find the first portal. An Elder Scrolls Legend Battlespire
unique to the spire (such as the conversation system)
The story begins with you—an apprentice battlemage—arriving at the spire for your final test. Instead of a grand welcome, you find a graveyard of floating stone. Dagon’s Daedric hordes have slaughtered the faculty and students, leaving the spire a shattered ruin. Your partner and fellow initiate, (or Josian Kaid), has been captured and dragged deep into the Daedric realms. In the heart of the Third Era, the
In the final confrontation atop the , you face Mehrunes Dagon himself. Knowing a mortal cannot kill a Prince, you use his own "protonymic" and "neonymic" names—primordial incantations—to weaken his anchor to the realm. With a final, desperate strike, you banish the Prince of Destruction back into the Void, collapsing the Battlespire behind you as you escape back to Tamriel. You are the lone survivor of the academy, a legend born from the ruins of a forgotten war. If you’d like to dive deeper into the lore of this era:
to the plot of The Elder Scrolls I: Arena Tell me which aspect of the "Spire" you want to explore next
Journeying through the Soul Cairn, the Shade Perilous, and Chimera of Desolation—realms controlled by Princes like Ideal Masters and Hircine.